Multiple vulnerabilities were identified in RealPlayer and RealOne Player, which could be exploited by remote attackers to execute arbitrary commands.
The first issue is due to a stack overflow error when processing a malformed data packet contained in a Real Media file, which could be exploited by remote attackers to compromise a vulnerable system by convincing a user to visit a malicious Web page hosting a specially crafted ".rm" file.
The second vulnerability is due to a heap overflow error in the "DUNZIP32.DLL" library that does not properly handle a malformed RealPlayer skin file, which could be exploited by attackers to execute arbitrary commands by tricking a user into visiting a malicious Web page hosting a specially crafted ".rjs" file.
The third flaw is due to an unspecified stack overflow error when processing malicious skin files, which could be exploited by remote attackers to compromise a vulnerable system.
Credits
Vulnerabilities reported by eEye Digital Security and NGS Software.
ChangeLog
2005-11-10 : Initial release
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